Wave or Die
A project for the Global Game Jam, 2017. This year's theme was "Waves", and we settled upon the stadium wave. Our plan was to have several levels of the game, each taking place in a different location with varying characters. Scope kept us pared down to one level featuring gladitorial grandmas. The gameplay is a one-button rhythm game - just time your wave to match the crowd.
Built using Unity3D. I spent a lot of time working on the character animations and incorporating the art. I'm also the voice of the grandma.