Game Jam

Trick Taking

A card game prototype made for the PIGSquad Summer Slow Jam 2016. The techincal challenge was "Alternative Control or Tabletop Game", and the creative theme was "Illusion of Control".

The idea is to score points by collecting cards based on matching (or non-matching) patterns, with the hook that it's possible that you will be giving those points to your opponents at the end of the game.